2K11 24/7

Doomz tackles a major challenge. A year at a time with daily updates!

The 2K11 24/7 CLII: Make Someone Else's Day

I first met Kevin Kelly at a birthday party for a mutual friend. Ever since, he's been my go-to guy for web development advice, help with navigating the social networks and general hangouts. Enjoy his piece on making other people's days and check him out at http://about.me/kevinmkelly or on Twitter at http://twitter.com/kevinkvs!

--Casey E. Palmer

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Make Someone Else's Day

First off, I wanted to thank Casey for letting me share some insights on his missives collection. I am also excited for his wedding, which is quickly approaching. As a special request, I was honoured to continue his 2K11/247 ideal and also, I hope that my words can also continue his idea well.

That being said, I wanted to discuss what I have thrown out in the title here: Making someone else's day. Why? because it's important to not only yourself, but a gesture to others. It could be something on the veins of "Paying It Forward", but at the same time, "Making Someone Else's Day" could be more of an act of appreciation to others. It also deals with your character.

I have had a "Making Someone Else's Day" moment recently with Casey. After a failed attempt at attending an E3 was realized, my next venture was Flash In The Can Toronto 2011 this year. After losing a ticket contest,
I was digitally emotional about the issue after putting in several more characters than the next fellow in the comment section of the comment contest. Then, Casey took it upon himself to Google search to see who was giving the FITC 2011 tickets away. I was dumbfounded at
first, but understood where Casey was going with his move. Casey wanted me to go to FITC. About a week after or so, I was given tickets by ActionScript.org to be a delegate. I was also rewarded two other tickets, from a design agency, but I gave these to two of my developer/designer friends. Because of that "day being made", I was also able to make someone else's day by helping the design agency find a correspondent. My choice was a very illustrious Social Media master and well-known blogger.

This movement made her day, too.

"Making Someone Else's Day" should only be done out of one's character.

Paying back others, with kindness, feels as if it is more of countless string of emotional IOUs, which could pretty much not end at all. Sometimes, we get into this whole "payment of deeds" crap, with each other to the point of justifying even showing up to each other's events as "reparation" for something that those may have done for us. It really shouldn't be about that at all. As Casey described it in a meeting of minds, pasta, and great ale this year, he did it because his idea is to help people get to where they would like to go or be. Not because of a vendetta. "Making Someone Else's Day" should strike the same chord as a character ethic. More-less, doing good things out of the fact that it aligns with your character.

152/365

Filed under  //   2k11 247   guest post   relationships  
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// Posted June 1, 2011

The 2K11 24/7 CXLVIII: Why Get Married?

[DISCLAIMER: Wrote this early, but publishing it after the projected "married" time of 4:15 pm so that everything's accurate.]

For countless years, I swore I'd never be the type to get married. I was young, free to do as I pleased, and the world would be my oyster when it came to women — or at least this was the naïve thinking I had on the topic of marriage some years back.

Now, on the day of my wedding, my thinking couldn't be more different. I know that there's a lot of people out there in the 18-34 age category who have marriage as the last thing on their minds (yes, mostly guys), but really, I don't think that it's as bad as people make it out to be.

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Filed under  //   2k11 247   marriage   relationships  
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// Posted May 28, 2011

The 2K11 24/7 CVII: The 50/50 Relationship is Gone and Dead!

The 50/50 relationship is gone and dead, the days of compromise with it!

Long live the 100/100 partnership!

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// Posted April 17, 2011